Sunday, October 7, 2012

Bleeding Plage: Enhancement

Enhancements. One way to improve your assets or bases. Some times either one depending on the card. Some enhancements work against a player, such as contracting the Bleeding Plague.

Bleeding Plague Card Art
Bleeding Plague Card Art
So the Text on the back of the card reads:
Monastery - Virus
Play only on wounded non-Monastery assets. At teh end of User's turn, User takes 2 damage.

The blood loss caused by the Plague usually is fatal.

This is an uncommon card from an early set (Overture).
I suspect it never saw a ton of use. The card art is awesome. Creepy, conveys the idea of the card and enhances the overall feel of the world and the flavor text of the ChronX Setting.
Think about it, a hemophage plague that only targets certain portions of the population. How devious is that right.

Taking 2 damage at the end of the turn and effective against Assets not immune to Virus for 4 of the 5 Domains means it should see more play. But the real kicker is that the asset has to be damaged already. If you have a direct damage dealer to wound a defender (most likely) then apply some Bleeding Plague then it could be useful.
I have added it to a deck I am making with a Toxic Theme. All the assets and gear are plague like, or have First Strike.
The deck is having limited success against the AI. Not enough AT in my deck to deal with the stock speed deck the AI has. Still it is a cool theme, which many of my decks over the years are, theme decks.

So for a little fun, to annoy other players, throw in some Bleeding Plague (Or if you have Viral Scythes use that as they cause Bleeding Plague after a hit) and slowly whittle down your opponents.

Thursday, October 4, 2012

Looking over a Card: Silent Sentinel

Sabotage, one of the best and worst features of ChronX in so many ways. Many assets have this keyword (Meaning they can only be blocked by assets with the AntiTerrorism Keyword) and if you do not have the right defense, then they cannot be stopped.

So each Domain has their own AT assets to block and counter the Sabo assets that are out there. Some domains are better at the attack with these assets (Corporate and NoNames) while others are superior in defense (FUS and UN).  But really hands down the best defender against the Sabotage Asset is the

Silent Sentinel

Silent Sentinel Card Art

Cheap, Common, an early Release (Defiance) and resilient.
With an 8 Armor  and 4 HP he can take a single shot from an Anceph Warrior and still be around. Pretty spendy to attack with at 3 Mil, the main advantage lies in the Silent Sentinel Special. They take no damage when blocking a Sabotage Asset. This makes them, not entirely, difficult to take out when that is the attack strategy. Against Jacqueline, Twilight Fugitive, Black Army Saboteur, Mother Earth Saboteur (Mom), or even Raul Grange, the Sentinel cannot be touched.

In the 15 some years of playing ChronX it still ranks in my top 5 favorite cards. For the simple reasons of cool card art, great special, fits in with my very defensive style of normal play.

By himself he is awesome. But paired with another of my favorite cards and it is killer combo.


Poxing Gloves Card Art
Enter Poxing Gloves. Again some of the best art (it reminds me of the Yakusa cards rendered by B.J. Johnson) , with the best effect. It kills any asset not immune to Poison. So you have an AT Asset that cannot be hurt and then you add in an Instant Kill and it makes short work.

So check it out in your deck. Only 8 cards (4 of each) and you have a very hard hitter.

Card Art created from Print Screen out of the main client.


Wednesday, October 3, 2012

Taikun Cleaner: Deck Idea

As a main attack a Taikun Cleaner deck is difficult to pull off. Since they are Covert hogs as well as being restricted in when you can deploy them (not until your HQ is at 8 points or less) you have to take a beating, build up a ton of Covert, have a base ready, and drop them in.

A tough one to make work all by its self. More often a Cleaner or two is in a deck as a back up or last ditch concept. This one takes that idea one more step farther.

3    Taikun Cleaner
4    Taikun Enforcer
4    Corporate Regional Offices
1    Covert HQ
4    Taikun Security Expert
4    Taikun Security Officer
3    Dirigible
4    Covert Ops Submarine
4    CranialTutor (Combat)
4    Taikun Bodyguard
2    Hasaku Baby Stroller 3000
2    CorporateSoft(tm) DevCampus
2    Executive Assistant
4    Taikun Bravo
2    Ashraf Mobolade
2    Build Site
4    Covert Ops Contract

Tuesday, October 2, 2012

Cult of The Purification: CX Deck

Ever since I first saw the card art for the Base Cult of The Purification, I have had a thing for playing a Cultist Deck.

Here is the latest incarnation of it that I have. It is not the strongest version I have made, simply the smallest.

3    Andy Fingers
1    Angelica
1    Arell Cartel Arms Dealer
4    Arell Cartel Contact
1    Arell Cartel Hack
1    Arell Cartel Lookout
4    Beat and Rusher
1    Bob's Wife
1    Body Bank Bob
4    Codaholic
4    Codeslinger
4    Dominique Ruka
4    Lucia Hunter
4    Luciana
4    Ruka Dogs
4    Null Bomber Hit
4    Five-Finger Discount
1    Arell Cartel Encampment
1    Arell Cartel HQ
4    BitTap
4    Black Army Command Post
2    Bois Campground
4    Cult of the Purification
4    Family Restaurant
4    Jack-Ups Bar

Friday, January 28, 2011

The Vapors

A largish, 70 card, deck built around the milling tactic.
It could use some thinning but I still enjoy a larger deck

2    Cashing In
2    Compound Interest
2    Core Control Commander
3    Info Bomb
4    Seismic Induction
2    Core Control Officer
4    Vapor Project: Alpha
4    Mnemonic Upgrade
4    Archipelago Artist
2    Core Monitor
4    AP Turret
1    Ashraf Mobolade
1    Project Vapor Admin
4    Project Vapor Researcher
1    Riot Control Squad
4    Silent Sentinel
4    Akashic Detraining
2    Bivouac
1    Build Site
2    Corporate Regional Offices
4    Covert Ops Submarine
1    E-Mart
4    Library Link
4    Poxing Gloves
4    Vapor Project LXO

Monday, January 3, 2011

Drop and Go

Here is what my older Drop and Go Deck turned into.
The entire idea is the drop assets as I needed, and then Corporate Enforcer for the final win


2    STING Missile
4    7th Air Cavalry Strike
2    ALBMU
2    AP Mine
1    AP Turret
1    Archipelago Institute
1    Arms Export Contract
4    AVPS
1    BitTap
1    Bivouac
2    Build Site
1    Cluster Bomb Strike
2    Concussion Grenade Strike
2    Core Access Tag
3    Corporate Enforcer
1    Craven Armored Battalion
1    Crow's Nest Station
4    Desert Training Camp
1    Diplomatic Compromise
2    Forward Engineer
4    Forward Strike Team
1    FUS HQ (ComForce)
1    Gauze Weavers
3    Guardian Spores
4    H. Thalmann
1    Hasaku Factory
2    Hasaku Micro-Auton
2    Hasaku Skull Gun
2    ISX-9000 Attack Bot
2    Lancer Rifle
3    Military Surplus
1    Mimetic Armor
4    Mobile Six Team Gold
3    Mobile Six Training Facility
4    Napalm Strike
4    NSA Franchise
4    Ops Center
3    RAF Platoon
3    RAF Spotter
1    Rejuvenation Tank
2    RPG Launcher
2    Silent Sentinel

Sunday, January 2, 2011

Corporate Only

For January 2011 each Sunday Tourney is a different domain

Rather like Domain Wars in essence.
First up is Corporate.
Below is a deck I have put together, with some Corporate Cards I like. I avoided Dresdner, and only 2 Compound Interests.
Comments are welcomed

1    Alliance Commanding Officer
2    Build Site
2    Brain Bank
2    Covert Ops Submarine
1    Archipelago Institute
1    Day Trading Floor
2    Dirigible
4    CranialTutor (Combat)
4    CranialTutor (Ninjutsu)
4    Archipelago Artist
4    Archipelago Bravo
2    Dresdner Security Bot
1    ISX-9000 Attack Bot
1    ISX-9000 Security Bot
4    Li
2    Hasaku Arctic Auton
2    Hasaku Controller
1    Crow's Nest Station
1    Executive Assistant
1    GenSys NeoDog
2    Frank "The Fixer"
2    Demolition Specialist
3    Razor Academy
1    Rejuvenation Tank
1    Ashraf Mobolade
1    E-Mart
1    Deep Water Research Center
2    Compound Interest
4    Corporate Regional Offices
2    Carlos C12x
4    H. Thalmann
2    Buyout