Showing posts with label corporate. Show all posts
Showing posts with label corporate. Show all posts
Saturday, October 13, 2012
Corporate Enforcer: Asset Overview
Corporate Enforcer
One of the most useful Attacking oriented Assets in the Corporate Domain. Flipping it over to read the back of the card shows the special ability the card has:
Corporate Enforcer can only be blocked by assets with Perception great than or equal to Corporate Enforcer's Stealth
Which boils down to an easily unblockable card. With a Stealth of 3 it takes a decent Search Asset to be able to block the card. So without someone that can block, it is a game over with damage sort of card in play.
Any Card that improves the Corporate Enforcer's Stealth is a good card to have.
Gauze Weave was my initial Go To Card to enhance an Enforcer.
Other great, better, cards include:
Hasaku Skull Gun (Adds +1 to Stealth and Raises Base FP to 5 (the Enforcer starts with a FP4 so a good deal) This is the other card I used when I first started playing Corporate Enforcer oriented decks
Hasaku Baby Stroller 3000
One of the killer cards period. User gets +1 Stealth then gets a FP bonus equal to stealth. So if you are playing multiple enhancements, run this one last for the most FP increase possible.
Cranial Tutor (Ninjutsu)+2 to Stealth and after attacking or blocking the asset is hidden from the opponent. This adds a high survive factor to the Enforcer.
Any other Enhancement that increases FP helps of course
Caffeine Drip is nice, Spend 2 Covert to untap the asset, means 2 attacks with your enforcer.
The best program to run is Realtime Ops Control R4.1. For CA6 (Cranial Tutor Cyberops gives a base CA6) all friendly Covert Corporate Assets get +2 FP and +2 Stealth. Which increases the Enforcer in both main dimensions.
The Corporate Enforcer is a Overture Common Asset. Being an early card and common makes it a constant threat in a deck.
Note: The one win I had over Covell (Arguably the best ChronX player period, or at least the highest ranked) was with a Corporate Enforcer powered deck.
The map was Europe. He was in either Warsaw or Bucharest. I had a First Turn find. Put my Corporate Enforcer into play on the 3rd turn I think it was. Hit him 4th turn and he admitted he had nothing to stop it. I won. Never won (that I can recall) any other match against him.
Wednesday, October 3, 2012
Taikun Cleaner: Deck Idea
As a main attack a Taikun Cleaner deck is difficult to pull off. Since they are Covert hogs as well as being restricted in when you can deploy them (not until your HQ is at 8 points or less) you have to take a beating, build up a ton of Covert, have a base ready, and drop them in.
A tough one to make work all by its self. More often a Cleaner or two is in a deck as a back up or last ditch concept. This one takes that idea one more step farther.
3 Taikun Cleaner
4 Taikun Enforcer
4 Corporate Regional Offices
1 Covert HQ
4 Taikun Security Expert
4 Taikun Security Officer
3 Dirigible
4 Covert Ops Submarine
4 CranialTutor (Combat)
4 Taikun Bodyguard
2 Hasaku Baby Stroller 3000
2 CorporateSoft(tm) DevCampus
2 Executive Assistant
4 Taikun Bravo
2 Ashraf Mobolade
2 Build Site
4 Covert Ops Contract
A tough one to make work all by its self. More often a Cleaner or two is in a deck as a back up or last ditch concept. This one takes that idea one more step farther.
3 Taikun Cleaner
4 Taikun Enforcer
4 Corporate Regional Offices
1 Covert HQ
4 Taikun Security Expert
4 Taikun Security Officer
3 Dirigible
4 Covert Ops Submarine
4 CranialTutor (Combat)
4 Taikun Bodyguard
2 Hasaku Baby Stroller 3000
2 CorporateSoft(tm) DevCampus
2 Executive Assistant
4 Taikun Bravo
2 Ashraf Mobolade
2 Build Site
4 Covert Ops Contract
Sunday, January 2, 2011
Corporate Only
For January 2011 each Sunday Tourney is a different domain
Rather like Domain Wars in essence.
First up is Corporate.
Below is a deck I have put together, with some Corporate Cards I like. I avoided Dresdner, and only 2 Compound Interests.
Comments are welcomed
1 Alliance Commanding Officer
2 Build Site
2 Brain Bank
2 Covert Ops Submarine
1 Archipelago Institute
1 Day Trading Floor
2 Dirigible
4 CranialTutor (Combat)
4 CranialTutor (Ninjutsu)
4 Archipelago Artist
4 Archipelago Bravo
2 Dresdner Security Bot
1 ISX-9000 Attack Bot
1 ISX-9000 Security Bot
4 Li
2 Hasaku Arctic Auton
2 Hasaku Controller
1 Crow's Nest Station
1 Executive Assistant
1 GenSys NeoDog
2 Frank "The Fixer"
2 Demolition Specialist
3 Razor Academy
1 Rejuvenation Tank
1 Ashraf Mobolade
1 E-Mart
1 Deep Water Research Center
2 Compound Interest
4 Corporate Regional Offices
2 Carlos C12x
4 H. Thalmann
2 Buyout
Rather like Domain Wars in essence.
First up is Corporate.
Below is a deck I have put together, with some Corporate Cards I like. I avoided Dresdner, and only 2 Compound Interests.
Comments are welcomed
1 Alliance Commanding Officer
2 Build Site
2 Brain Bank
2 Covert Ops Submarine
1 Archipelago Institute
1 Day Trading Floor
2 Dirigible
4 CranialTutor (Combat)
4 CranialTutor (Ninjutsu)
4 Archipelago Artist
4 Archipelago Bravo
2 Dresdner Security Bot
1 ISX-9000 Attack Bot
1 ISX-9000 Security Bot
4 Li
2 Hasaku Arctic Auton
2 Hasaku Controller
1 Crow's Nest Station
1 Executive Assistant
1 GenSys NeoDog
2 Frank "The Fixer"
2 Demolition Specialist
3 Razor Academy
1 Rejuvenation Tank
1 Ashraf Mobolade
1 E-Mart
1 Deep Water Research Center
2 Compound Interest
4 Corporate Regional Offices
2 Carlos C12x
4 H. Thalmann
2 Buyout
Friday, December 3, 2010
Corporate Enforcer Deck
A deck type that can step on many stock decks is one anchored with Corporate Enforcers
With the restrictions on blocking of the Enforcer, it can easily get around many defenders.
Here is my latest take on this deck type
2 Archipelago Institute
2 Build Site
4 Corporate Regional Offices
3 CorporateSoft(tm) DevCampus
1 CorporateSoft(tm) Development Lab
2 Covert Ops Submarine
2 Archipelago Artist
2 Archipelago Bravo
4 Ashraf Mobolade
4 Corporate Enforcer
4 Crow's Nest Station
4 CranialTutor (Combat)
4 Dresdner Security Bot
4 CranialTutor (Ninjutsu)
2 Deep Water Research Center
2 Demolition Specialist
1 Dirigible
4 RPG Launcher
With the restrictions on blocking of the Enforcer, it can easily get around many defenders.
Here is my latest take on this deck type
2 Archipelago Institute
2 Build Site
4 Corporate Regional Offices
3 CorporateSoft(tm) DevCampus
1 CorporateSoft(tm) Development Lab
2 Covert Ops Submarine
2 Archipelago Artist
2 Archipelago Bravo
4 Ashraf Mobolade
4 Corporate Enforcer
4 Crow's Nest Station
4 CranialTutor (Combat)
4 Dresdner Security Bot
4 CranialTutor (Ninjutsu)
2 Deep Water Research Center
2 Demolition Specialist
1 Dirigible
4 RPG Launcher
Labels:
chron x,
corporate,
corporate enforcer,
Deck Construction
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