Showing posts with label corporate enforcer. Show all posts
Showing posts with label corporate enforcer. Show all posts

Saturday, February 21, 2015

Peer to Peer CX Works

Last night I got to play my first two games in a long while. ChinaCat was kind enough to talk me through how to set up to direct connect with him so we could play ChronX (CX) together. We got in two games (I won both which I suspect was due more to being rusty than skill).

It was really not as hard as I had feared. I had set up a while ago a shortcut and that made it easy to edit the properties to log in correctly.

Really just boils down to adding a /m at the end of the host and a /sxxx.xx.xxx.xx (the x's representing the host IP address) for the one connecting. Then once in the load screen inside click on shift and then left click the manage character button. Worked fine once he talked me through it all.

So while the server is down, The Core is not available, still the game lives on.

Friday, December 3, 2010

Corporate Enforcer Deck

A deck type that can step on many stock decks is one anchored with Corporate Enforcers

With the restrictions on blocking of the Enforcer, it can easily get around many defenders.
Here is my latest take on this deck type
2 Archipelago Institute
2 Build Site
4 Corporate Regional Offices
3 CorporateSoft(tm) DevCampus
1 CorporateSoft(tm) Development Lab
2 Covert Ops Submarine
2 Archipelago Artist
2 Archipelago Bravo
4 Ashraf Mobolade
4 Corporate Enforcer
4 Crow's Nest Station
4 CranialTutor (Combat)
4 Dresdner Security Bot
4 CranialTutor (Ninjutsu)
2 Deep Water Research Center
2 Demolition Specialist
1 Dirigible
4 RPG Launcher